Details
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Bug
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Resolution: Fixed
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Major
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1.7.1
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None
Description
<p>MP can crash if it try to release texture after D3D device was set to null.</p>
<p>1- Start MP try to play with max of using texture (Trakt / Movpic / picture and so on)</p>
<p>2- Close MP</p>
<p>3- Most of the time it crash in fontengine dll.</p>
<p>In fact MP try to send to release texture when D3D device was already set to NULL and that lead to the error.</p>
<p>1- Start MP try to play with max of using texture (Trakt / Movpic / picture and so on)</p>
<p>2- Close MP</p>
<p>3- Most of the time it crash in fontengine dll.</p>
<p>In fact MP try to send to release texture when D3D device was already set to NULL and that lead to the error.</p>
Attachments
Issue Links
- relates to
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MP1-4359 MP exit procedures are executed in wrong order
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- Closed
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