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  1. MediaPortal 1
  2. MP1-2391

Clipping in GUIFadeLabel.cs is wrong

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Details

    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: Critical Critical
    • 1.3.0 RC
    • 1.3.0 Beta
    • Skin Engine
    • None
    • Operating System: Windows 7
      Platform: Intel

    Description

      The BeginClip() calls in GUIFadeLabel.cs use the X position and therefore actually shortens the area in which a text can be rendered as the clipping area shifts to the left when long labels are used.

      The clipping are must rely on the initial X position when RenderText() is called as they are already properly computed.

      Also additional clipping calls are done that are redundant and do nothing.

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            Scythe42 Scythe42 (Inactive)
            Scythe42 Scythe42 (Inactive)
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            Dates

              Created:
              Updated:
              Resolved: