Details
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Bug
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Resolution: Fixed
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Critical
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1.3.0 Beta
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None
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Operating System: Windows 7
Platform: Intel
Description
The BeginClip() calls in GUIFadeLabel.cs use the X position and therefore actually shortens the area in which a text can be rendered as the clipping area shifts to the left when long labels are used.
The clipping are must rely on the initial X position when RenderText() is called as they are already properly computed.
Also additional clipping calls are done that are redundant and do nothing.
The clipping are must rely on the initial X position when RenderText() is called as they are already properly computed.
Also additional clipping calls are done that are redundant and do nothing.